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DEFAULT CONTROLS
Movement
left stick
Look
right stick
Sprint
B
Melee
N
Jump
S
Crouch
A
Prone
A (hold)
Slide
A (while running)
Reload/Use
F
Weapon switch
D
Fire
E
ADS
Q
Zoom level/Toggle scope
N (when aiming down the sights)
Grenades
R
Peek & Lean
W (hold)
Toggle fire mode
V button
Show heads-up display
(Singleplayer only)
C button
Laser Target Locator Module
(Singleplayer only)
Z button
Pause menu START
CONTROLS
Dynamic HUD
To achieve an immersive gameplay experience, the in-game HUD is kept to the bare minimum
amount of data needed. Activate the Dynamic HUD to view the location of your allies, your
objective, and your current ammo counts.
SliDing
When sprinting toward cover in the campaign, press A to change your stance into a slide.
Sliding allows you to quickly reach cover and return to an attack position. When you have
completed your slide, you assume a crouching position. Hold A to get into a prone position.
Peek & lean
Peek & Lean allows you to take cover behind objects and lean out to fire on enemy positions
when playing in the campaign.
ReqUeSt ammo
If you find yourself running low on ammo, request more from your allies. Squad members
provide you with grenades and ammo for your primary weapon.
GAME MECHANICS
CONTENTS
1 2
1 CONTROLS
2 GAME MECHANICS
3 MAIN MENU
3 SINGLEPLAYER
3 MULTIPLAYER
GAME SCREEN
Laser Target
Locator
Module
Toggle
Fire Mode
Grenade
Count
Off-screen
Squad
Indicators
Fire Mode
Damage
Indicator
Ammunition
Count
Objective
Marker
Squad
Indicator
Show
Heads-up
Display